Caladrel

An elven ranger/rogue.

Description:
Caladrel
Elf Ranger / Rogue, 4 / 3
Level 7
Alignment: CG
Abilities: Str 13, Dex 19, Con 14, Int 14, Wis 10, Cha 10
Initiative: +4 Speed: 30 ft. (6 squares)
Hit Dice: 4d10+8+3d8+6 (69 hp)
AC/Tch/FF: 19/15/15 (+4 Dex, +4 Armour, +1 Deflection)
Saves: Fort +8, Ref +12, Will +3
BAB/CMB/CMD: +6/+7/21 Space/Reach: 5 ft./5 ft.
Attack: composite shortbow (deadly aim) +9 (1d6+4 20/x3) rng. 70ft.
or composite shortbow +11 (1d6 20/x3) rng. 70ft.
or +1 short sword +7 (1d6+1 19-20/x2)
Full Attack: composite shortbow (deadly aim) +9/+4 (1d6+4 20/x3) rng. 70ft.
or composite shortbow +11/+6 (1d6 20/x3) rng. 70ft.
or +1 short sword +7/+2 (1d6+1 19-20/x2)
Special Attacks: Favoured Enemy (Humanoid (Giant)), Sneak Attack +2d6, Surprise Attack
Special Defences: Elven Immunities, Evasion, Trap Sense
Racial Traits: Low-Light Vision, Elven Immunities, Elven Magic, Keen Senses, Weapon Familiarity
Class Traits: Favoured Enemy (Humanoid (Giant)), Track, Wild Empathy, Combat-Style (Archery), Favoured Terrain (Forest), Hunter’s Bond (Companions), Spells, Sneak Attack, Trapfinding, Evasion, Rogue Talents (Surprise Attack), Trap Sense
Skills: Acrobatics +13, Appraise +2, Climb +7, Disable Device +13, Escape Artist +11, Fly +4, Handle Animal +10, Heal +10, Perception +10, Ride +4, Stealth +13, Survival +10, Swim +8, Use Magic Device +9
Feats: Big Game Hunter, Blind-Fighting, Deadly Aim, Endurance, Point-Blank Shot, Precise Shot
Proficiencies: Light & medium armour, Shields, Simple & martial weapons (including elven weapons)
Languages: Taldane (Common), Elven, Orc, Sylvan
Gear: None
Bio:

Caladrel

Golarion: Rise of the Runelords BabbageUK